El 04/03/14 07:24, Jorrit Tyberghein escribió:
> The blender2crystal export is doing pretty good. On 3dsMax I'm not sure
> what the current status is.
>
> Christian and Sueastside can probably tell more about blender2crystal
> though. Are you thinking of helping with that for GSoC perhaps?

Im too old to be considered student :)
Im re-checking current state of all open source engines, CS is one of 
the oldest projects and I cant ignore it.

-- 
Roger D. Vargas
Your mobile phone has more computing power than all of NASA in 1969.
NASA launched a man to the moon. We launch a bird into pigs.

------------------------------------------------------------------------------
Subversion Kills Productivity. Get off Subversion & Make the Move to Perforce.
With Perforce, you get hassle-free workflows. Merge that actually works. 
Faster operations. Version large binaries.  Built-in WAN optimization and the
freedom to use Git, Perforce or both. Make the move to Perforce.
http://pubads.g.doubleclick.net/gampad/clk?id=122218951&iu=/4140/ostg.clktrk
_______________________________________________
Crystal-main mailing list
Crystal-main@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/crystal-main
Unsubscribe: 
mailto:crystal-main-requ...@lists.sourceforge.net?subject=unsubscribe

Reply via email to