El 04/03/14 07:24, Jorrit Tyberghein escribió: > The blender2crystal export is doing pretty good. On 3dsMax I'm not sure > what the current status is. > > Christian and Sueastside can probably tell more about blender2crystal > though. Are you thinking of helping with that for GSoC perhaps?
Im too old to be considered student :) Im re-checking current state of all open source engines, CS is one of the oldest projects and I cant ignore it. -- Roger D. Vargas Your mobile phone has more computing power than all of NASA in 1969. NASA launched a man to the moon. We launch a bird into pigs. ------------------------------------------------------------------------------ Subversion Kills Productivity. Get off Subversion & Make the Move to Perforce. With Perforce, you get hassle-free workflows. Merge that actually works. Faster operations. Version large binaries. Built-in WAN optimization and the freedom to use Git, Perforce or both. Make the move to Perforce. http://pubads.g.doubleclick.net/gampad/clk?id=122218951&iu=/4140/ostg.clktrk _______________________________________________ Crystal-main mailing list Crystal-main@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:crystal-main-requ...@lists.sourceforge.net?subject=unsubscribe