Never pack .nav to bsp, especially woth pakrat. It will corrupt some meshes.
This is usefull site to look for when publishing map
https://developer.valvesoftware.com/wiki/CSGO_Map_Publish_Tool
Basically you just re-upload the bsp to workshop and nav will follow.
-ics
Robert Neville kirjoitti:
The nav is a separate file, update it and upload the map to workshop
(the nav will go with it).
If the workshop gives you some issue actually accepting the update,
you might want to try using pakrat to add the nav to the bsp, which is
what I normally end up doing.
On 21 January 2014 16:31, Michael Mayea <mikema...@gmail.com
<mailto:mikema...@gmail.com>> wrote:
How can I update the .nav file to my worksop map? I only want to
update the .nav file. I think the way it works is that I update
the .bsp and it will also update the nav, but I'm not ready to
update the bsp yet.
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