If its for a map you are working on you could setup a vscript to keep track
of player health and once it hits 0 or less grab origin and spit it out to
console along with time
On Jul 23, 2014 12:01 PM, "Michael Mayea" <mikema...@gmail.com> wrote:

> A quick suggestion, you can create a listen server, run over to the
> location, and grab the location information from console.
>
>
> On Wed, Jul 23, 2014 at 1:11 AM, Kai Mallea <kmal...@gmail.com> wrote:
>
>> Hi, the demoinfo tool is great, but is there any info on how to process
>> the entity_data contained in PacketEntities and TempEntities messages? I'm
>> looking to get player coordinates and tie them to events. This would be
>> extremely helpful in analyzing demos and visualizing trends and stats.
>>
>> -Kai
>>
>> _______________________________________________
>> Csgo_sdk mailing list
>> Csgo_sdk@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>>
>>
>
> _______________________________________________
> Csgo_sdk mailing list
> Csgo_sdk@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk
>
>
_______________________________________________
Csgo_sdk mailing list
Csgo_sdk@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk

Reply via email to