Thank you for the timely reply, I have my Vscripts as a .nut file and not .txt. I have 1 vscript file in the csgo/vscripts folder, and the rest in csgo/vscripts/territorycontrol
I'm certain the Vscripts work, I have the map functioning on a dedicated server, however I had to hand those files to the operator manually and not embedded. As of now, the dedicated crashed when pulling everything from the Workshop with the files embeded. However, since you have confirmed for me that embedding the vscripts is supposed to be done, I feel confident the issue is on my end somewhere and that I can resolve this by combing over everything. Again thank you, I should be able to resolve this on my own now. On Tue, Oct 21, 2014 at 12:54 PM, ics <i...@ics-base.net> wrote: > Workshop upload system itself doesn't include vscripts into bsp, so you > would have to do it yourself. What file-ending are you using for the > vscript and are you sure which is at fault - the vscript itself or the > contents of it? > > -ics > > Michael Mayea kirjoitti: > >> What is the correct to attach vscripts to a BSP when uploading to the >> workshop? If I embed the files it works for listen servers, however it >> crashes dedicated servers. >> >> I'll update the wiki with the info if someone takes the time to explain. >> >> >> _______________________________________________ >> Csgo_sdk mailing list >> Csgo_sdk@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >> > > > _______________________________________________ > Csgo_sdk mailing list > Csgo_sdk@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk >
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