Hi Nick,

 

Sadly anyone with a CSGO account can setup servers when they Google the wiki
page.

 

I don’t think there’s much we can do here…

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Nick Emson
Sent: Monday, 4 June 2012 8:08 AM
To: [email protected]
Subject: Re: [Csgo_servers] FreeGameServers.GG - 'Official' Valve servers -
Why? They suck!

 

I think we don’t need pimping of servers… we are all op’s, hence why we are
on this mailing list, no? I have my own…

 

Beside the immediate correction of said annoyances for the gaming population
as a whole, I was hoping for more attention as to why select people are
“official” and directed with matchmaking traffic, when they are not fit for
purpose. It also highlights a worrying suggestion that if vanilla “official”
servers are standardised, the hardware/hosting must be behind the problems.
This would suggest there is no official build control for valve official
servers, or standardisation – so why are untrusted people given “official”
status.

 

Regards,

Nick

 

From: ToG Admin [mailto:[email protected]] 
Sent: 03 June 2012 22:22
To: [email protected]; [email protected]
Subject: Re: [Csgo_servers] FreeGameServers.GG - 'Official' Valve servers -
Why? They suck!

 

Simples...

autoexec.cfg contains:
sv_search_key "ToG"
mm_dedicated_force_servers 109.70.148.78:27017 // 27017 competitive server -
27015 casual server

And then you'll join a fast UK server every time you choose a competitive
match via 'Find a game'. 

:)

On 03/06/2012 21:03, Nick Emson wrote: 

Can someone at Valve look a little closer at their providers for “official”
servers? Not even sure why non-official servers are ‘official’ servers to
begin with, which further distances community dedicated servers, but that
topic is for another day…

 

As touched on in a previous email, I am constantly being thrown onto servers
hosted by “FreeGameServers.GG” here in the UK when I use matchmaking for all
modes. CONSISTENTLY, every server of theirs is terrible. This observation
period is from the last  week and a half of gameplay, and shows no end in
performance.

 

Even with stock 5vs5, round starts see a dip in rates, then as the 1st
fire-fights begin the ‘IN’ rates drop to 30/s, everything judders, warps and
so forth. For the rest of the round the performances typically recovers
until round end, but never stays consistently at 66/s. Other players on the
server (with some savvy know-how) have confirmed the same from their
clients, and everyone reports the same performance.

 

This one example screenshot is from Demolition mode, a few rounds in and
about 40 secs into the round after the 1st casualties have been taken:

Ø  http://www.fussake.com/tc/csgo/FreeGameServers-suck.jpg 

 

This rant should be aimed at the admin, but with no webserver to visit to
find a contact (www.freegameservers.gg – promising…) then I guess
responsibility falls on Valve if they wish to hand out “official” server
status to poorly maintained 3rd party servers.

 

Regards,

Nick





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