Addition to this:
The crash is present since the june's update: http://blog.counter-strike.net/index.php/2012/06/june-11th-update/ Before it worked without any problems. - Andreas From: [email protected] [mailto:[email protected]] On Behalf Of Andreas Grimm Sent: Saturday, August 11, 2012 3:28 PM To: [email protected] Subject: [Csgo_servers] Server crash report: Bots Dear Valve, when I login a custom bot by using the IBotManager interface the gameserver crashes instantly with a roundstart. How to reproduce: 1. Make sure that there are no offical bots online (bot_quota 0) 2. Call "botmanager->CreateBot("crashbot");" to create a bot (where botmanager is an instance of IBotManager) 3. Execute "mp_restartgame 1" -> Crash The gameserver creates two dump files: 1. http://pfiles.saigns.de/dmps/crash_srcds.exe_20120811151403_1.dmp 2. http://pfiles.saigns.de/dmps/assert_srcds.exe_20120811151404_2.dmp Additional notes: - It doesn't matter if the bot executes "joingame; jointeam 3 1; joinclass" or not. It crashes everytime. - I don't call IBotController::RunPlayerMove(). It crashes before my engine is able to run any command. Is there any chance to get this fixed? Callstack on my side: > server.dll!5902297e() [Frames below may be incorrect and/or missing, no symbols loaded for server.dll] server.dll!59022a45() server.dll!5900a747() engine.dll!5ab5e34e() engine.dll!5ab5f363() sourcemod.2.csgo.dll!__SourceHook_FHCls_IGameEventManager2FireEvent0::Func(IGameEvent * p1, bool p2) Line 40 + 0xd0 bytes C++ server.dll!58fc374e() server.dll!58fc4bac() server.dll!58e81f28() sourcemod.2.csgo.dll!__SourceHook_FHCls_IServerGameDLLGameFramefalse::Func(bool p1) Line 54 + 0xa8 bytes C++ engine.dll!5ab064d3() engine.dll!5ab092eb() engine.dll!5ab6c0b3() engine.dll!5ab6d5a0() engine.dll!5ab6df2e() engine.dll!5ab7d09b() engine.dll!5ab7d1ea() engine.dll!5ab7d284() engine.dll!5abd574b() engine.dll!5abd3941() dedicated.dll!6e47390b() dedicated.dll!6e47350e() engine.dll!5abd4467() engine.dll!5abff4f0() engine.dll!5abd51ab() dedicated.dll!6e474331() vstdlib.dll!73852165() vgui2.dll!72a6e63f() dedicated.dll!6e4a0310() dedicated.dll!6e4a0310() dedicated.dll!6e474606() KERNELBASE.dll!76224ec3() KERNELBASE.dll!762225bf() KERNELBASE.dll!7622df0b() KERNELBASE.dll!7622e005() ntdll.dll!77867d93() ntdll.dll!7786623f() ntdll.dll!77878157() ntdll.dll!7786623f() ntdll.dll!77866244() kernel32.dll!75d61680() kernel32.dll!75d6702e() gdi32.dll!74fb5d1a() gdi32.dll!74fb5ca2() user32.dll!75e7b9ba() user32.dll!75e7b9d6() srcds.exe!00277d73() srcds.exe!00277dcf() srcds.exe!0027602a() srcds.exe!002724d0() srcds.exe!002784e7() srcds.exe!0027853a() srcds.exe!0027109d() srcds.exe!002718b9() srcds.exe!00275235() kernel32.dll!75d6339a() ntdll.dll!77869ef2() ntdll.dll!77869ec5()
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