Arne,

The issue is there is no default mapgroup for _se maps, nor are there any
definitions for _se maps in the "maps" section of the gamemodes.txt...

I'm at work now, but last night, we had our game servers running on _se
maps only after I added a mapgroup defining _se maps as well as added _se
maps to the "maps" section... Then I modified my startup command line to
use the newly created mapgroup and start on de_dust2_se

Note, I did not modify the gamemodes.txt, instead, I modified the
gamemodes_server.txt.
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