"sv_alltalk" "1"" should be:
"sv_alltalk" "1" Notice the two quotation marks you have at the end of the line. There should only be one. Kind regards, *Saul Rennison* On 15 August 2012 16:52, Alan Kennedy <[email protected]> wrote: > > Hi!: > When customizing the gametype Arms Race at the gamemodes_server.txt > file, the parser just goes wild and starts giving errors on startup. If i > remove this block, and just leave the file with my Casual and Competitive > blocks, it works like a charm. > > This is the first error of a snowball the parser gives: > > #KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file > GameModes_Server.txt > #GameModes_Server.txt, #gameTypes, #gungame, #gameModes, > #gungameprogressive, #convars, # > > The block that fires this is one, and i'm inserting it after the closing } > for the "classic" block, just as in the gamemodes.txrt > > "gungame" > { > "gameModes" > { > "gungameprogressive" > { > "maxplayers" > "10" > > "convars" > { > "sv_alltalk" > "1"" > "sv_deadtalk" > "1" > "bot_quota" > "0" > > "sv_vote_issue_kick_allowed" "0" > } > > // Map groups for online modes > "mapgroupsMP" > { > "mg_armsrace_3dg" "" > } > > } > > } > > } > > Any thoughts? > > Thx, Alan // > > ---------------------------------------------- > 3DGames Argentina > http://www.3dgames.com.ar > Libertad 41, 5to Piso - Capital Federal > Tel: 4-332-4709 > > ------------------------------ > > *From: *"Mitch M" <[email protected]> > *To: *"csgo servers" <[email protected]> > *Sent: *Monday, August 13, 2012 11:17:17 PM > *Subject: *Re: [Csgo_servers] 1 slot server? > > Vitaliy, Thank you so much for helping get this figured out! Is this > something I did wrong? Or is it the way I was setting up port fowarding? I > have two servers (one box) with the same ip, but running on different > ports. Just curious to where is went wrong at the last update. Another > question is the lobby thing correct? The first player connects normally, as > in no indication of a lobby but the second player that connects goes to the > connecting to lobby screen. Is this just the new way of connecting to > servers? Again thank you very much Vitaliy and everyone else who helped > (especially ssh and absurd!!) with this, Mitch > ------------------------------ > From: [email protected] > To: [email protected] > Date: Tue, 14 Aug 2012 01:18:53 +0000 > Subject: Re: [Csgo_servers] 1 slot server? > > Mitch, I see that the rest of your configuration is correct and players > are creating 20-player lobbies, your problem here is very simple - your > server is on a private IP: > > adronline 192.168.1.138:27017 > > adrlocal 192.168.1.138:27017 > > > > That is why other people are getting an error “Failed to ping server” -- > because for everybody outside of your house 192.168.x.x IPs would be > meaningless. > > > > If your server box has multiple network cards, one of which is on DMZ, you > can run srcds with -ip flag and give it the public IP of your DMZ-nic: > > srcds ...... -ip 66.67.68.88 > > then server socket will bind to the correct network interface. > > > > If your server box is on a single network card and you are configuring > ports forwarding or assigning multiple IP addresses to the same card it > might be sufficient to just set a public IP address convar on your server: > > srcds ...... +net_public_adr 66.67.68.88 > > > > When run your server with that convar set try connecting to it again and > do developer 1 followed by mm_debugprint -- you should see your adronline > being the public IP of your server and your friends should be able to > connect to you. > > > > Another server convar if you want to run private / clans / friends / party > servers is: > > sv_steamgroup_exclusive 1 > > this will prevent people matchmaking onto your server, while still > allowing you to invite your friends, clan members, etc. > > > > Sincerely, > > -Vitaliy > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Mitch M > *Sent:* Monday, August 13, 2012 4:43 PM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] 1 slot server? > > > > Vitaliy, here is the condump. This is a fresh install without > modifing very much at all. > > https://www.dropbox.com/s/3peyzqlf6j8ooz5/condump002.txt?m > > I will work on getting you the same from my Arms race server with it set > up how I want it. > > Thanks for the reply and the help, Mitch > > ------------------------------ > > From: [email protected] > To: [email protected] > Date: Mon, 13 Aug 2012 22:14:01 +0000 > Subject: Re: [Csgo_servers] 1 slot server? > > Mitch, can you send me the IP of your server for me to try to connect and > take a look? > > > > Alternatively, you could set “developer 1” on your client that can > connect, type “connect YOURIP:PORT” in the console, then after you get in a > game do “mm_debugprint” and send me the full spew produced in developer’s > console which would have your server private and public ip and most session > settings. > > > > Thank you, > > -Vitaliy > > > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
