So for a classic casual, would it look like this?
"GameModes.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"convars"
{
"bot_quota" "0"
"maxplayers" "20"
"mp_friendlyfire" "0"
"mp_maxrounds" "20"
"mp_solid_teammates" "1"
}
// Map groups for online modes
"mapgroupsMP"
{
"mg_bomb" ""
}
}
}
}
}
}
"mapgroups" { // mapgroup definition "mg_bomb" { "name" "mg_bomb" "maps"
{ "de_dust_se" "" "de_dust2_se" "" "de_nuke_se" "" "de_train_se"
"" "de_inferno_se" "" "de_aztec_se" "" } } }
}
________________________________
From: Сергей Дудин <[email protected]>
To: Collin Howard <[email protected]>; [email protected]
Sent: Saturday, August 18, 2012 7:12:04 PM
Subject: Re: [Csgo_servers] gamemodes_server
http://pastebin.com/eDs3965t
2012/8/19 Collin Howard <[email protected]>
Can someone upload their gamemodes_server.txt, im very confused as to how its
supposed to look like for a classic casual server. ive stuck to gamemodes.txt
so far. its looking more like these files are gonna stay even after the beta.
here I was, thinking that these files are maybe there only bcz of beta DS. bad
call on having such cumbersome files.
>
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