So for a classic casual, would it look like this?

"GameModes.txt"
{
  "gameTypes"
  {
    "classic"
    {
      "gameModes"
      {
        "casual"
        {
          "convars"
          {
            "bot_quota"     "0"
            "maxplayers"    "20"
            "mp_friendlyfire"   "0"
            "mp_maxrounds"  "20"
            "mp_solid_teammates" "1"
 }

          // Map groups for online modes
          "mapgroupsMP"
          {
            "mg_bomb"    ""
          }
        }
                }
            }
        }
}

"mapgroups" { // mapgroup definition "mg_bomb"   { "name"      "mg_bomb" "maps" 
{ "de_dust_se"      "" "de_dust2_se"     "" "de_nuke_se"      "" "de_train_se"  
   "" "de_inferno_se"   "" "de_aztec_se"     "" } } }
}

________________________________
 From: Сергей Дудин <[email protected]>
To: Collin Howard <[email protected]>; [email protected] 
Sent: Saturday, August 18, 2012 7:12:04 PM
Subject: Re: [Csgo_servers] gamemodes_server
 

http://pastebin.com/eDs3965t


2012/8/19 Collin Howard <[email protected]>

Can someone upload their gamemodes_server.txt, im very confused as to how its 
supposed to look like for a classic casual server. ive stuck to gamemodes.txt 
so far. its looking more like these files are gonna stay even after the beta. 
here I was, thinking that these files are maybe there only bcz of beta DS. bad 
call on having such cumbersome files.
>
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