Maybe it's better to user ONE config file gamemodes_server.txt instead of using 
three!?
(gamemodes_server.txt, server.cfg, gamemode_casual.cfg)?!


~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
From: [email protected]
To: [email protected]
Date: 11:14:50, 08.31.2012
Subject: Csgo_servers Digest, Vol 5, Issue 394
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~



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>> Today's Topics:
>> 
>> 1. Re: CS:GO 1.18.0.3 (ics)
>> 2. Re: CS:GO 1.18.0.3 (Russell Smith)
>> 3. Re: CS:GO 1.18.0.3 (Nomaan Ahmad)
>> 
>> 
>> ----------------------------------------------------------------------
>> 
>> Message: 1
>> Date: Fri, 31 Aug 2012 08:56:24 +0300
>> From: ics <[email protected]>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] CS:GO 1.18.0.3
>> Message-ID: <1346392584.1523.11.camel@mizuho>
>> Content-Type: text/plain; charset="utf-8"
>> 
>> I'm not 100% sure but i don't think mapcycle.txt is used at all in csgo. It 
>> follows mapgroups.
>> 
>> -ics
>> 
>> ----- Alkuper?inen viesti -----
>> > And what do the map groups do for community servers that a mapcycle.txt 
>> > file didn't?
>> > 
>> > On 8/30/2012 10:26 PM, Riley wrote:
>> > > No Collin, gamemodes_server is still needed for things like mapgroups.
>> > > 
>> > > On Thu, Aug 30, 2012 at 11:22 PM, Collin Howard <[email protected] 
>> > > <mailto:[email protected]>> wrote:
>> > > 
>> > > the seperate cfg files for each gamemode should eliminate the need
>> > > for gamemodes_server file should it not?
>> > > 
>> > > 
>> > > ------------------------------------------------------------------------
>> > > *From:* ics <[email protected] <mailto:[email protected]>>
>> > > *To:* [email protected]
>> > > <mailto:[email protected]>
>> > > *Sent:* Friday, August 31, 2012 1:15:43 AM
>> > > 
>> > > *Subject:* Re: [Csgo_servers] CS:GO 1.18.0.3
>> > > 
>> > > This propably is one major cause why people have issues with their
>> > > gamemodes files, as they cannot make the server one working, they
>> > > edit the one that keeps changing.
>> > > Even i missed that extra 2// there at line start on the
>> > > gamemodes_server.txt.example and i avoided the file as i didnt
>> > > spot that and i couldn't get the file to work.
>> > > 
>> > > -ics
>> > > 
>> > > ----- Alkuper?inen viesti -----
>> > > gamemodes_server.txt.example continues to contain a typo that
>> > > prevents
>> > > it from working in its default form. One of the comment lines
>> > > starts
>> > > with a "2" when it should not.
>> > > 
>> > > -John
>> > > 
>> > > _______________________________________________
>> > > Csgo_servers mailing list
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>> > > <mailto:[email protected]>
>> > > 
>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > > 
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>> > > 
>> > > 
>> > > 
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>> ------------------------------
>> 
>> Message: 2
>> Date: Thu, 30 Aug 2012 22:59:07 -0700
>> From: Russell Smith <[email protected]>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] CS:GO 1.18.0.3
>> Message-ID: <[email protected]>
>> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>> 
>> Oh I know. I'm just saying that I don't get what purpose map groups 
>> serve community servers. The matchmaking system doesn't filter by map 
>> groups so its only purpose seems to be to cause problems.
>> 
>> On 8/30/2012 10:56 PM, ics wrote:
>> >
>> > I'm not 100% sure but i don't think mapcycle.txt is used at all in 
>> > csgo. It follows mapgroups.
>> >
>> > -ics
>> >
>> > ----- Alkuper?inen viesti -----
>> > > And what do the map groups do for community servers that a mapcycle.txt
>> > > file didn't?
>> > >
>> > > On 8/30/2012 10:26 PM, Riley wrote:
>> > > > No Collin, gamemodes_server is still needed for things like 
>> > mapgroups.
>> > > >
>> > > > On Thu, Aug 30, 2012 at 11:22 PM, Collin Howard 
>> > <[email protected] <mailto:[email protected]>
>> > > > <mailto:[email protected]>> wrote:
>> > > >
>> > > > the seperate cfg files for each gamemode should eliminate the need
>> > > > for gamemodes_server file should it not?
>> > > >
>> > > >
>> > > > 
>> > ------------------------------------------------------------------------
>> > > > *From:* ics <[email protected] <mailto:[email protected]> 
>> > <mailto:[email protected]>>
>> > > > *To:* [email protected] 
>> > <mailto:[email protected]>
>> > > > <mailto:[email protected]>
>> > > > *Sent:* Friday, August 31, 2012 1:15:43 AM
>> > > >
>> > > > *Subject:* Re: [Csgo_servers] CS:GO 1.18.0.3
>> > > >
>> > > > This propably is one major cause why people have issues with their
>> > > > gamemodes files, as they cannot make the server one working, they
>> > > > edit the one that keeps changing.
>> > > > Even i missed that extra 2// there at line start on the
>> > > > gamemodes_server.txt.example and i avoided the file as i didnt
>> > > > spot that and i couldn't get the file to work.
>> > > >
>> > > > -ics
>> > > >
>> > > > ----- Alkuper?inen viesti -----
>> > > > gamemodes_server.txt.example continues to contain a typo that
>> > > > prevents
>> > > > it from working in its default form. One of the comment lines
>> > > > starts
>> > > > with a "2" when it should not.
>> > > >
>> > > > -John
>> > > >
>> > > > _______________________________________________
>> > > > Csgo_servers mailing list
>> > > > [email protected] 
>> > <mailto:[email protected]>
>> > > > <mailto:[email protected]>
>> > > >
>> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > > >
>> > > >
>> > > > _______________________________________________
>> > > > Csgo_servers mailing list
>> > > > [email protected] 
>> > <mailto:[email protected]>
>> > > > <mailto:[email protected]>
>> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > > >
>> > > >
>> > > > _______________________________________________
>> > > > Csgo_servers mailing list
>> > > > [email protected] 
>> > <mailto:[email protected]>
>> > > > <mailto:[email protected]>
>> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > > >
>> > > >
>> > > >
>> > > >
>> > > > _______________________________________________
>> > > > Csgo_servers mailing list
>> > > > [email protected] 
>> > <mailto:[email protected]>
>> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > >
>> >
>> >
>> >
>> > _______________________________________________
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>> ------------------------------
>> 
>> Message: 3
>> Date: Fri, 31 Aug 2012 08:14:28 +0100
>> From: Nomaan Ahmad <[email protected]>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] CS:GO 1.18.0.3
>> Message-ID:
>> <CAM502s4Roegh08bwSTqon0kUXZuvNG5=oevhr3gh8x-lpal...@mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>> 
>> mp_death_drop_gun 2 crashes server when player tries to join team.
>> 
>> On 31 August 2012 06:59, Russell Smith <[email protected]> wrote:
>> 
>> > Oh I know. I'm just saying that I don't get what purpose map groups
>> > serve community servers. The matchmaking system doesn't filter by map
>> > groups so its only purpose seems to be to cause problems.
>> >
>> >
>> > On 8/30/2012 10:56 PM, ics wrote:
>> >
>> > I'm not 100% sure but i don't think mapcycle.txt is used at all in csgo.
>> > It follows mapgroups.
>> >
>> > -ics
>> >
>> > ----- Alkuper?inen viesti -----
>> > > And what do the map groups do for community servers that a mapcycle.txt
>> > > file didn't?
>> > >
>> > > On 8/30/2012 10:26 PM, Riley wrote:
>> > > > No Collin, gamemodes_server is still needed for things like mapgroups.
>> > > >
>> > > > On Thu, Aug 30, 2012 at 11:22 PM, Collin Howard <[email protected]
>> > > > <mailto:[email protected] <[email protected]>>> wrote:
>> > > >
>> > > > the seperate cfg files for each gamemode should eliminate the need
>> > > > for gamemodes_server file should it not?
>> > > >
>> > > >
>> > > >
>> > ------------------------------------------------------------------------
>> > > > *From:* ics <[email protected] 
>> > > > <mailto:[email protected]<[email protected]>>>
>> >
>> > > > *To:* [email protected]
>> > > > <mailto:[email protected]<[email protected]>>
>> >
>> > > > *Sent:* Friday, August 31, 2012 1:15:43 AM
>> > > >
>> > > > *Subject:* Re: [Csgo_servers] CS:GO 1.18.0.3
>> > > >
>> > > > This propably is one major cause why people have issues with their
>> > > > gamemodes files, as they cannot make the server one working, they
>> > > > edit the one that keeps changing.
>> > > > Even i missed that extra 2// there at line start on the
>> > > > gamemodes_server.txt.example and i avoided the file as i didnt
>> > > > spot that and i couldn't get the file to work.
>> > > >
>> > > > -ics
>> > > >
>> > > > ----- Alkuper?inen viesti -----
>> > > > gamemodes_server.txt.example continues to contain a typo that
>> > > > prevents
>> > > > it from working in its default form. One of the comment lines
>> > > > starts
>> > > > with a "2" when it should not.
>> > > >
>> > > > -John
>> > > >
>> > > > _______________________________________________
>> > > > Csgo_servers mailing list
>> > > > [email protected]
>> > > > <mailto:[email protected]<[email protected]>>
>> >
>> > > >
>> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > > >
>> > > >
>> > > > _______________________________________________
>> > > > Csgo_servers mailing list
>> > > > [email protected]
>> > > > <mailto:[email protected]<[email protected]>>
>> >
>> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > > >
>> > > >
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>> > > >
>> > > >
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>> >
>> >
>> >
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>> End of Csgo_servers Digest, Vol 5, Issue 394
>> ********************************************
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>> 


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