True, there is that.  Wasn't sure whether SteamCmd would handle that well
or not though.

Anyway, just wanted to mention the overall situation, however anybody
prefers to address it on their own setups, so when the next update comes
out folks are prepared for it. :)

> Or you could make the files read-only (windows) / no write permission
> (linux).
>
> On Thu, Sep 6, 2012 at 8:54 AM, Tackdriver <[email protected]> wrote:
>
>> Hey just wanted to give folks a heads-up about this so you (hopefully)
>> don't get caught by it on the next mandatory update:
>>
>> I had occasion a day or two ago to re-run the SteamCmd updater with
>> validate, and it proceeded to replace the cfg/gamemode_XXX.cfg files
>> (like
>> cfg/gamemode_casual.cfg) that came from last week's update.
>>
>> I had edited mine to "blank them out", containing only a single line to
>> echo the name of the config file that was being executed, but all 4 of
>> them (gamemode_casual.cfg, gamemode_competitive.cfg,
>> gamemode_armsrace.cfg, and gamemode_demolition.cfg) got replaced as a
>> result of the update, and all the "strange" things that happened to the
>> servers configs after last week's update happened again.
>>
>> So I ended up adding some stuff to the small script I wrote to call the
>> SteamCmd updater, to put the cfg/gamemode_XXX.cfg files *I* want the
>> servers running back into place after updating.
>>
>> Probably a good idea for everyone else to look at this too.......
>>
>> Cheers,
>> Tackdriver
>>
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>>
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