That isnt why it was removed. On Sep 18, 2012 1:42 PM, "Steven Hartland" <[email protected]> wrote:
> ** > This is why the trickrate should NEVER have re-introduced! > > It was removed for a good reason aka because it broken stuff, just like > this. > > PLEASE PLEASE guys remove it again, it will prevent a world of hurt in the > long run!! > > Regards > Steve > > ----- Original Message ----- > *From:* Babis <[email protected]> > *To:* [email protected] > *Sent:* Tuesday, September 18, 2012 1:44 PM > *Subject:* [Csgo_servers] 128 tickrate server makes door at de_nuke or > de_nuke_se move slower than when it is @ 64 tick server > > Is there any hot fix for that? > > ------------------------------ > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. and > the person or entity to whom it is addressed. In the event of misdirection, > the recipient is prohibited from using, copying, printing or otherwise > disseminating it or any information contained in it. > > In the event of misdirection, illegible or incomplete transmission please > telephone +44 845 868 1337 > or return the E.mail to [email protected]. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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