Because the map was prolly optimized for 64 tick? It can be fixed. On Sep 18, 2012 2:23 PM, "Steven Hartland" <[email protected]> wrote:
> ** > So care to explain how a map can break the timing of something, when its > the engine which does the timing ;-) > > ----- Original Message ----- > *From:* Travis Brown <[email protected]> > *To:* [email protected] > *Sent:* Tuesday, September 18, 2012 7:12 PM > *Subject:* Re: [Csgo_servers] 128 tickrate server makes door at de_nuke > or de_nuke_se move slower than when it is @ 64 tick server > > It was removed cause the game engine couldnt do it properly as the game > was ported. It has been done right this time. The map needs fixed, not > removal of tickrate. Lol > On Sep 18, 2012 2:09 PM, "Steven Hartland" <[email protected]> > wrote: > >> ** >> That's not what I understood, so care to provide evidence of that? >> >> ----- Original Message ----- >> *From:* Travis Brown <[email protected]> >> *To:* [email protected] >> *Sent:* Tuesday, September 18, 2012 6:55 PM >> *Subject:* Re: [Csgo_servers] 128 tickrate server makes door at de_nuke >> or de_nuke_se move slower than when it is @ 64 tick server >> >> That isnt why it was removed. >> On Sep 18, 2012 1:42 PM, "Steven Hartland" <[email protected]> >> wrote: >> >>> ** >>> This is why the trickrate should NEVER have re-introduced! >>> >>> It was removed for a good reason aka because it broken stuff, just like >>> this. >>> >>> PLEASE PLEASE guys remove it again, it will prevent a world of hurt in >>> the long run!! >>> >> >> ================================================ >> This e.mail is private and confidential between Multiplay (UK) Ltd. and >> the person or entity to whom it is addressed. In the event of misdirection, >> the recipient is prohibited from using, copying, printing or otherwise >> disseminating it or any information contained in it. >> >> In the event of misdirection, illegible or incomplete transmission please >> telephone +44 845 868 1337 <%2B44%20845%20868%201337> >> or return the E.mail to [email protected]. >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > ------------------------------ > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. and > the person or entity to whom it is addressed. In the event of misdirection, > the recipient is prohibited from using, copying, printing or otherwise > disseminating it or any information contained in it. > > In the event of misdirection, illegible or incomplete transmission please > telephone +44 845 868 1337 > or return the E.mail to [email protected]. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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