Hello list,

I'm still having problems with sv_pure 1 on clean, up-to-date server
and client. I'm not sure if this bug is already fixed and this is
configuration issue or its not fixed yet.

What I have in logs on server:

L 09/18/2012 - 17:38:02: "XXX<2><>" entered the game
CreateFragmentsFromFile: 'downloads/1ab72a88.dat' doesn't exist.
L 09/18/2012 - 17:38:06: "XXX<2>" triggered "clantag" (value "XXX")
[STEAM_1:0:XXX] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
429c04 ) could not open file to hash ( benign for now ) :
7dc0dbfccfca83b4e21015507bb0fb44 :

[STEAM_1:0:XXX] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
429c04 ) unrecognized vpk file : 7dc0dbfccfca83b4e21015507bb0fb44 :

L 09/18/2012 - 17:38:06: "XXX<2>" disconnected (reason "Pure server:
file [GAME]\csgo\pak01 does not match the server's file.")

And on client:

] connect ip:port
Connecting to public(ip:port) ...
2731.252: Sending UDP connect to public IP ip:port
Server using 'friends' lobbies, requiring pw yes, lobby id 0
RememberIPAddressForLobby: lobby 0 from address ip:port
Server approved grace request...
Retrying connection to ip:port, server requires lobby reservation but
is unreserved.
Received game details information from ip:port...
[MM] Sending reservation request to ip:port
Connecting to public(ip:port) ...
2734.420: Sending UDP connect to public IP ip:port
Server using 'friends' lobbies, requiring pw yes, lobby id XXX
RememberIPAddressForLobby: lobby XXX from address ip:port
Connected to ip:port

Counter-Strike: Global Offensive
Map: de_dust2
Players: 1 (0 bots) / 11 humans
Build: 5058
Server Number: 4

SignalXWriteOpportunity(3)
Got pure server whitelist: sv_pure = 1.
File 'downloads/882ab71a.dat' requested from server ip:port.
SignalXWriteOpportunity(3)
MARCOM connected.


Server is up to date (1.19.0.0) with sv_pure 1 and sv_pure_trace 1. On
server I had file 'downloads/882ab71a.dat', after few tries I deleted
it. On client I have 'downloads/1ab72a88.dat', but if I delete it
steam just recreates it. Adding downloads folder to whitelist in
pure_server_whitelist.txt does not change anything. All .vpk files on
server and client have same md5 sums.

This is still a bug or something is broken on my side? Are there known
workarounds (except sv_pure 0)?

-- 
Krzysztof Warzecha

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