Pure is broken. Valve adviced not to use it for now.

-ics

----- Alkuperäinen viesti -----
> Hello list,
> 
> I'm still having problems with sv_pure 1 on clean, up-to-date server
> and client. I'm not sure if this bug is already fixed and this is
> configuration issue or its not fixed yet.
> 
> What I have in logs on server:
> 
> L 09/18/2012 - 17:38:02: "XXX<2><>" entered the game
> CreateFragmentsFromFile: 'downloads/1ab72a88.dat' doesn't exist.
> L 09/18/2012 - 17:38:06: "XXX<2>" triggered "clantag" (value "XXX")
> [STEAM_1:0:XXX] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
> 429c04 ) could not open file to hash ( benign for now ) :
> 7dc0dbfccfca83b4e21015507bb0fb44 :
> 
> [STEAM_1:0:XXX] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000
> 429c04 ) unrecognized vpk file : 7dc0dbfccfca83b4e21015507bb0fb44 :
> 
> L 09/18/2012 - 17:38:06: "XXX<2>" disconnected (reason "Pure server:
> file [GAME]\csgo\pak01 does not match the server's file.")
> 
> And on client:
> 
> ] connect ip:port
> Connecting to public(ip:port) ...
> 2731.252: Sending UDP connect to public IP ip:port
> Server using 'friends' lobbies, requiring pw yes, lobby id 0
> RememberIPAddressForLobby: lobby 0 from address ip:port
> Server approved grace request...
> Retrying connection to ip:port, server requires lobby reservation but
> is unreserved.
> Received game details information from ip:port...
> [MM] Sending reservation request to ip:port
> Connecting to public(ip:port) ...
> 2734.420: Sending UDP connect to public IP ip:port
> Server using 'friends' lobbies, requiring pw yes, lobby id XXX
> RememberIPAddressForLobby: lobby XXX from address ip:port
> Connected to ip:port
> 
> Counter-Strike: Global Offensive
> Map: de_dust2
> Players: 1 (0 bots) / 11 humans
> Build: 5058
> Server Number: 4
> 
> SignalXWriteOpportunity(3)
> Got pure server whitelist: sv_pure = 1.
> File 'downloads/882ab71a.dat' requested from server ip:port.
> SignalXWriteOpportunity(3)
> MARCOM connected.
> 
> 
> Server is up to date (1.19.0.0) with sv_pure 1 and sv_pure_trace 1. On
> server I had file 'downloads/882ab71a.dat', after few tries I deleted
> it. On client I have 'downloads/1ab72a88.dat', but if I delete it
> steam just recreates it. Adding downloads folder to whitelist in
> pure_server_whitelist.txt does not change anything. All .vpk files on
> server and client have same md5 sums.
> 
> This is still a bug or something is broken on my side? Are there known
> workarounds (except sv_pure 0)?
> 
> -- 
> Krzysztof Warzecha
> 
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

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