No, Moritz.
He means that the Teamscore is set to 0 after the last human disconnects. So servers who works with maxround instead of timelimit the score is set to 0 even if there were played a lot of rounds before.

Am 15.04.2014 14:15, schrieb Moritz:
sv_hibernate_when_empty 0

could help, otherwise you can't do anything.


Am 15.04.2014 13:38, schrieb louloubizou:
when we play with human (and bots) and we left the game, the last human user which left cause the server to reset the game: round stats, time limit etc
is there a way or a trick to stop that ?


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