Have you tried experimenting with bot_quota_mode? I might be wrong but i believe in default mode the bots leave the server as soon as the last human player disconnects. And naturally on an empty server as soon as there are players on both teams the game will restart. That has already been the case in HL1-based cs.
-- MfG Marc Leuser Am Dienstag, 15. April 2014 14:55 CEST, louloubizou <[email protected]> schrieb: i think its the same if i set maxrounds to 0, timelimit will be reseted too 2014-04-15 14:36 GMT+02:00 [email protected] <[email protected]>:No, Moritz. He means that the Teamscore is set to 0 after the last human disconnects. So servers who works with maxround instead of timelimit the score is set to 0 even if there were played a lot of rounds before. Am 15.04.2014 14:15, schrieb Moritz:sv_hibernate_when_empty 0 could help, otherwise you can't do anything. Am 15.04.2014 13:38, schrieb louloubizou:when we play with human (and bots) and we left the game, the last human user which left cause the server to reset the game: round stats, time limit etc is there a way or a trick to stop that ? _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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