This may be dumb question, but what is "partnering dedicated server"?
Changelog:

Release Notes for 7/2/2014
[OPERATION BREAKOUT]
- Missions will now properly reward progress on partnering dedicated
servers.
- Fixed graphical glitch with water on cs_rush and de_overgrown when shader
detail is set to medium or low.

[GAMEPLAY]
- Fixed the Tec-9 weapon script.

[MISC]
- Fixed a rare crash when updating the scoreboard.
- Zooming out of a sniper scope on a map that doesn’t have a post
processing entity will no longer cause a circular visual artifact.


2014-07-03 4:21 GMT+02:00 Adam Sydnor <[email protected]>:
+1


On Wed, Jul 2, 2014 at 10:19 PM, Michael Loveless <[email protected]>
wrote:
I really don't like to be this way, especially since I'm used to the CS:GO
devs taking a shit on all of us and I'm sorry that all of you have to
receive this in your inbox, but I just wanna tell the csgo team thank you
for fucking all of us yet again tonight with their shitty little update
that now requires all 3 dozen of my populated servers to be restarted. You
guys sit back and rake in tens of millions of dollars from this community,
but have no accountability and irresponsibly hurt the communities that have
kept your game together. What you seem to forget, before your giant money
making scheme of CS:GO, it was the public communities who held your game
together while you sat back and didn't provide a single service other than
measly game updates for 1.6 and Source over the course of 12-13 years,
whatever. Now that you have the means to support us in every way, shape,
and form...you fuck us week after week. And even worse, you can't even give
us that nice little heads up about incoming updates anymore.  Help your
public community, stop destroying it. You should be ashamed of yourselves
you fuckin assholes.

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