I'm not completely sure, to be honest.

It was undocumented, only noticed it when my server refused to start after
Breakout got released. I just found the fix mentioned here after that.

Let's wait for someone who's more knowledgeable.


On Wed, Jul 9, 2014 at 3:21 AM, Brian Cosgrove <[email protected]> wrote:

> I suppose this is to promote hostage maps? It was pretty nice to easily be
> able to keep things to bomb defusal only.
>
> Were we warned before hand that this was changing? I have to update all my
> scripts....
>
>
> On Tue, Jul 8, 2014 at 2:16 PM, Dondon Tudtud <[email protected]> wrote:
>
>> It's no longer an option since Breakout got released, I believe. The
>> mapgroups are now:
>>
>>    - mg_op_breakout
>>    - mg_active
>>    - mg_reserves
>>
>>
>>
>> On Wed, Jul 9, 2014 at 3:09 AM, Brian Cosgrove <[email protected]>
>> wrote:
>>
>>> Thanks, I'll try that.
>>>
>>> This used to work with mg_bomb. Is mg_bomb deprecated?
>>>
>>> On Tue, Jul 8, 2014 at 2:02 PM, Michael Loveless <
>>> [email protected]> wrote:
>>>
>>>> You may have to adjust your mapgroup from mg_bomb to mg_active. I can
>>>> confirm that cvar works fine on my community competitive server. We have
>>>> active duty and breakout maps in our vote pool.
>>>>
>>>>
>>>> On Tue, Jul 8, 2014 at 2:09 PM, Brian Cosgrove <[email protected]>
>>>> wrote:
>>>>
>>>>> This setting doesn't seem to work anymore on my community Competitive
>>>>> server. Does it only work with a particular map group or...?
>>>>>
>>>>> --
>>>>> Brian Cosgrove
>>>>>
>>>>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to