Hi everyone, my csgo sourcemod server running on CentOS has been experiencing 
crashes with the error message: Socket ProcessAccept Error: Too many open files

It repeats that message in console until the server crashes with segmentation 
fault. I searched and on alliedmoders people say its because of dos attacks. I 
am wondering of any of you know why this is crash is happening and how I can 
prevent it.
Thanks.
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