Hi everyone, my csgo sourcemod server running on CentOS has been experiencing crashes with the error message: Socket ProcessAccept Error: Too many open files
It repeats that message in console until the server crashes with segmentation fault. I searched and on alliedmoders people say its because of dos attacks. I am wondering of any of you know why this is crash is happening and how I can prevent it. Thanks.
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
