This is an attack against the RCON implementation, you should use a
firewall to restrict access to TCP on the gameserver port to only IP
addresses that need RCON access (if any).
~~~~~
"Their heads are green, and their hands are blue,
And they went to sea in a Sieve." - Edward Lear
On Wed, Apr 15, 2015 at 9:59 PM, csgo clan <[email protected]> wrote:
> Thanks for the reply. I have increased the ulimit and I will monitor.
>
> ------------------------------
> *From:* ics <[email protected]>
> *To:* csgo clan <[email protected]>; [email protected]
> *Sent:* Wednesday, April 15, 2015 4:27 PM
> *Subject:* Re: [Csgo_servers] Socket ProcessAccept Error: Too many open
> files
>
> Your system is propably hindering gameserver from working properly.
> Whats your ulimit? Simple googling also helps.
>
> http://askubuntu.com/questions/181215/too-many-open-files-how-to-find-the-culprit
>
> -ics
>
>
>
> csgo clan kirjoitti:
> > Hi everyone, my csgo sourcemod server running on CentOS has been
> > experiencing crashes with the error message: Socket ProcessAccept
> > Error: Too many open files
> >
> > It repeats that message in console until the server crashes with
> > segmentation fault. I searched and on alliedmoders people say its
> > because of dos attacks. I am wondering of any of you know why this is
> > crash is happening and how I can prevent it.
> >
> > Thanks.
>
> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
>
>
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