I've noticed it but had no idea what caused it. I always thought it was just some random glitch. On Dec 20, 2015 4:36 PM, "ch4os" <ch...@chaosmacher.de> wrote:
> Well, I "fixed" this bug with a SourceMod plugin. Joining spectator team > is now delayed by 200ms which gives time to set "cl_spec_mode 5" on client > first. This prevents the bug but forces the client to reselect firstperson > mode. > > I'm still wondering why noone recognized this bug so far, it has to be > there for a while now... > > > On 20.12.2015 at 14:34 ch4os wrote: > >> Ok, now I'm 100% sure this is an engine bug. >> >> In addition to my other servers on Debian 8 I just set up a new vanilla >> server on Windows 10. >> Start parameters: >> "-game csgo -console -usercon +game_type 0 +game_mode 1 +map de_dust2" >> >> I didn't change any other cvars. No SourceMod etc. >> Bug could be replicated (steps 1-5)... >> >> @Valve devs: Could you please have a look at this? It's probably not a >> huge priority for you but it's still an annoying bug... >> Thanks in advance! >> >> -Alex >> >> >> On 19.12.2015 at 23:30 ch4os wrote: >> >>> Hello, >>> >>> I recently discovered a very strange bug that I'll try to explain in >>> detail. >>> >>> I run 4 different CS:GO servers (practice server, funserver with aim >>> maps, pug server, surf server). All of those servers have the same bug and >>> I'm really out of ideas... >>> >>> How does this bug look like? >>> - If someone joins spectator mode and watches someone else in first >>> person mode, the player still alive can't see their viewmodel (weapon and >>> hands) anymore. It looks like "r_drawviewmodel 0" was executed. >>> >>> I removed all SourceMod and MetaMod plugins, bug is still happening. So >>> I think this is really an engine bug. >>> >>> How can this be replicated exactly? >>> 1) Run your server with default competitive settings, with or without >>> MetaMod/SourceMod >>> 2) Start up de_dust2 >>> 3) Join CT team together with a friend >>> 4) You have to be apart enough for this to work (as this bug seems to >>> only happen when transition effect is not visible), so let your friend walk >>> all the way on A long until he reaches pit >>> 5) You stay on CT spawn, switch to spectator. >>> >>> Make sure you didn't have to switch from thirdperson to firstperson. If >>> you had to switch to firstperson first, type "retry" in console and >>> continue from step 3. >>> >>> If you switch to spectator and you instantly watch in firstperson and >>> see your friend, the bug should now be visible for your friend. He now >>> can't see his viewmodel anymore and the only way to get it back seems to be >>> rejoining the team. >>> >>> Fun fact: This does NOT happen if "mp_death_drop_gun" is set to "0". >>> >>> Could anyone please try to replicate this bug? This is extremely >>> annoying when surfing and someone is watching you... so any help greatly >>> appreciated! >>> >>> Thanks in advance for any feedback! >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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