We've noticed that mp_respawn_on_death_t and mp_respawn_on_death_ct stopped
working a few updates ago. Human players don't respawn after being killed.
Bots seems to respawn as expected.

You can see the timer messages from mp_respawnwavetime_ct
and mp_respawnwavetime_t run down but it just sits at respawning and loops.


Can anyone else confirm?

-- 
-Winnie the Pooh
TimetoKill.net
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