We've noticed that mp_respawn_on_death_t and mp_respawn_on_death_ct stopped working a few updates ago. Human players don't respawn after being killed. Bots seems to respawn as expected.
You can see the timer messages from mp_respawnwavetime_ct and mp_respawnwavetime_t run down but it just sits at respawning and loops. Can anyone else confirm? -- -Winnie the Pooh TimetoKill.net
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