That's not true at all. My community uses demos as a way of having evidence of certain situations.
> On Jul 20, 2016, at 12:09 PM, Andre Müller <[email protected]> wrote: > > The most people who are interested in demos, are playing competitive matches > on servers without any plugins. > > > Gilles <[email protected]> schrieb am Mi., 20. Juli 2016 16:42: >> It's implemented in the back-end on my server, the plugin doesn't >> communicate directly with my databases, don't worry about that, every input >> is checked correctly. And I wanted to create a service for server owners, >> for which the code is only meant to work with. And I do know that plugins >> are capable of a lot of things, but for myself I see of no reason why to >> abuse that, as much as the word of a stranger can be accounted for. >> >> And if you were to sniff the traffic, you'd see a connection to a >> loadbalancer that would give you the address of one of my other hosts, a >> connection to the new host that begins with authentication, and then raw >> binary data, which are the demos. >> >> >>> On Wed, Jul 20, 2016 at 3:08 PM, Robin Groppe <[email protected]> wrote: >>> Hm, from my point of view thats the wrong way. >>> Never trust a client. The security should be implemented in your server >>> application not the plugin itself. >>> Personaly I am a great fan of open source and I dont see any reason for >>> this plugin to be proprietary. >>> And apart from that i wouldnt use any plugin i can not read the code from >>> on one of my servers. >>> Plus it may be a security issue to have sensitive data in the plugin. What >>> if you have not thought about a certain situation? What will I see when I >>> sniff the traffic? >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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