So that obviously begs the question - what is the 1/0 even for in that file?
On Wed, Dec 5, 2018, 6:48 PM Absurd Minds <[email protected] wrote: > Wow haha I will try that when I get home. Thank you! > > On Wed, Dec 5, 2018, 6:02 PM Nicholas Hastings <[email protected] > wrote: > >> The value on each ConVar in the file is ignored and only even there so >> that the file reads as a valid KeyValues file. >> >> If you want to exclude the ConVar value from being able to be changed, >> you need to remove the ConVar from the file altogether. >> >> -- >> Nicholas Hastings >> >> >> >> Absurd Minds wrote on 12/5/2018 5:55 PM: >> > I have placed a map from the workshop onto my server, but the map had >> > it's own mp_roundtime and mp_maxrounds. I used bspconver_whitelist to >> > exclude those values from being changed by the map, and yet the server >> > still changes to those values when the map comes up. >> > >> > I have attached the bspconvar_whitelist to this email. The map in >> > question is >> > https://steamcommunity.com/sharedfiles/filedetails/?id=1217293641 >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/ >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/ >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
