As I noted in the previous response, it's just so that a value is there,
else it's not a valid KV file.
--
Nicholas Hastings
Absurd Minds wrote on 12/7/2018 7:18 AM:
So that obviously begs the question - what is the 1/0 even for in that
file?
On Wed, Dec 5, 2018, 6:48 PM Absurd Minds <[email protected]
<mailto:[email protected]> wrote:
Wow haha I will try that when I get home. Thank you!
On Wed, Dec 5, 2018, 6:02 PM Nicholas Hastings
<[email protected] <mailto:[email protected]> wrote:
The value on each ConVar in the file is ignored and only even
there so
that the file reads as a valid KeyValues file.
If you want to exclude the ConVar value from being able to be
changed,
you need to remove the ConVar from the file altogether.
--
Nicholas Hastings
Absurd Minds wrote on 12/5/2018 5:55 PM:
> I have placed a map from the workshop onto my server, but
the map had
> it's own mp_roundtime and mp_maxrounds. I used
bspconver_whitelist to
> exclude those values from being changed by the map, and yet
the server
> still changes to those values when the map comes up.
>
> I have attached the bspconvar_whitelist to this email. The
map in
> question is
>
https://steamcommunity.com/sharedfiles/filedetails/?id=1217293641
>
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