As I noted in the previous response, it's just so that a value is there, else it's not a valid KV file.

--
Nicholas Hastings



Absurd Minds wrote on 12/7/2018 7:18 AM:
So that obviously begs the question - what is the 1/0 even for in that file?

On Wed, Dec 5, 2018, 6:48 PM Absurd Minds <[email protected] <mailto:[email protected]> wrote:

    Wow haha I will try that when I get home. Thank you!

    On Wed, Dec 5, 2018, 6:02 PM Nicholas Hastings
    <[email protected] <mailto:[email protected]> wrote:

        The value on each ConVar in the file is ignored and only even
        there so
        that the file reads as a valid KeyValues file.

        If you want to exclude the ConVar value from being able to be
        changed,
        you need to remove the ConVar from the file altogether.

-- Nicholas Hastings



        Absurd Minds wrote on 12/5/2018 5:55 PM:
        > I have placed a map from the workshop onto my server, but
        the map had
        > it's own mp_roundtime and mp_maxrounds. I used
        bspconver_whitelist to
        > exclude those values from being changed by the map, and yet
        the server
        > still changes to those values when the map comes up.
        >
        > I have attached the bspconvar_whitelist to this email. The
        map in
        > question is
        >
        https://steamcommunity.com/sharedfiles/filedetails/?id=1217293641
        >
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