>proposing breaking tens of orphaned games Can you give some examples of games that would be broken?
From: [email protected] <[email protected]> On Behalf Of Kyle Sanderson Sent: Monday, November 16, 2020 11:44 PM To: [email protected] Subject: [External Mail] Re: [Csgo_servers] RFC: Changes to the A2S_INFO protocol Tyler, SNMP attacks are easily 1500x+ the reflection capability (yes, fifteen hundred times) from a single packet. NTP is a couple hundred but there were systemic fixes over half a decade ago. What is being proposed here is 100% a non-issue (SRCDS is again, 8x at best) for the entire internet, and is instead proposing breaking tens of orphaned games. I really don't know what yourself or Calvin are thinking but this is absolutely a non issue and is threatening the entire ecosystem over absolutely nothing. There's plenty of non-source games that use the same wire protocol (hell, even a call of duty game) - why are we changing it... Why the hell are you guys thinking this is okay lol. I'm actually really confused now if you're not attempting to be arsonists. Kyle. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
