For me, the most upsetting part is the lack of effective complete up-front
ongoing engagement on the community server aspect.  Not having support for
community servers on launch day (while still disappointing and maybe even
stupid), would be more forgivable with better engagement instead of just
generic wait-and-see.

On Thu, Sep 28, 2023 at 10:13 PM wickedplayer494 <[email protected]>
wrote:

> That "gamedir" value has been named that way forever (same as why
> /depot/740/ and all the Source 1 client depots still had "Beta" in their
> names).
>
> I'm also really not a fan of how things have been handled either and
> would've rather Valve Time struck again, if nothing else to put a bit more
> spit-shine on things and at minimum make sure that community servers, which
> have quite literally carried the Counter-Strike franchise through its first
> 15 years, were part of the equation when the game was out of the gates. I
> went on a bit of a tirade the other day about the CS side having gone
> effectively all-in on the "hypebeast" marketing model/M.O. and how server
> operators and tournament/league admins would probably get steamrolled, and
> steamrolled they did. ESL's in the middle of a series? Whatever, start
> shutting down & unplugging things and send it, it's not like these groups
> have literal millions invested into the franchise.
>
> I'm kind of starting to regret not emphasizing the "please spread the word
> beyond Twitter to anyone you know who doesn't use it" part of my messaging
> much earlier, because I have a very strong feeling there's a
> not-insignificant portion of people who are afflicted by data caps or
> usage-based-billing that got a VERY rude awakening yesterday, who had no
> hope of ever coming across that "What are you doing next Wednesday?" post
> either directly or indirectly through another platform like reddit.
>
> The Dota devs, when they did their Source 2 transition, did things miles
> better <http://web.archive.org/web/20150909181258/http://blog.dota2.com/>
> by openly and clearly stating on the Dota 2 blog that it was coming and
> that you should pre-load in advance, and then several days later said the
> switch was going to be imminently flicked in a day or two, and imminently
> flicked it was the next day. But nope, gotta farm engagements like Klout is
> still a thing rather than taking even just an extra minute to put a
> SteamVR-style "This build is a candidate for a full release." notice.
>
> On 9/28/2023 11:52 AM, Mecha Weasel wrote:
>
> as of this morning, I noticed AppID 740 is now renamed "Counter-Strike
> Global Offensive BETA Dedicated Server".
> https://steamdb.info/app/740/info/
>
> On Wed, Sep 27, 2023 at 6:43 PM Mecha Weasel <[email protected]>
> wrote:
>
>> Thanks for posting, that's exactly that I was looking for.
>> I think its stupid to launch without the community server support
>> day-one, but at least they acknowledged it.
>>
>> https://help.steampowered.com/en/faqs/view/5ED2-ED8E-81F4-0C18#commserver
>>
>>
>> On Wed, Sep 27, 2023 at 4:23 PM sevens.07sixths at icloud.com (via
>> csgo_servers list) <[email protected]> wrote:
>>
>>> I mean, they did say Community servers won’t be there at launch.
>>>
>>>
>>> Can I run or play on community servers in Counter-Strike 2?
>>>
>>> Not at launch, but Community server support is coming soon.
>>>
>>>
>>> [image: share_steam_logo.png]
>>>
>>> Steam Support :: Counter-Strike 2 Release
>>> <https://help.steampowered.com/en/faqs/view/5ED2-ED8E-81F4-0C18>
>>> help.steampowered.com
>>> <https://help.steampowered.com/en/faqs/view/5ED2-ED8E-81F4-0C18>
>>> <https://help.steampowered.com/en/faqs/view/5ED2-ED8E-81F4-0C18>
>>>
>>>
>>> On 28 Sep 2023, at 00:17, Mecha Weasel <[email protected]>
>>> wrote:
>>>
>>> Existing CS:GO server installation (app id 740) says it is already up to
>>> date.
>>> Of course, I don't believe this because manually running an update on it
>>> via SteamCMD didn't download any new content.
>>>
>>> Trying to connect from CS:GO / CS2 client (whatever we're calling it),
>>> when I try to manually connect to server with "connect" command in console,
>>> it says:
>>>
>>> "Unable to establish a connection to the game-server"
>>>
>>> So much for those believing that before the launch Valve would bother to
>>> update community server operators on what's happening, and what (if
>>> anything to do).  This is EFFECTIVELY abandonment.
>>>
>>>
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