A good point Tedd.

Sometimes we strive to be over complex, when simplicity would probably be 
better.

I have seen plenty of examples of what I want to achieve, but they all rely on 
each thumbnail being accessible to ":hover" without triggering any adjacent 
ones. The only way round that one would be to include a large space between 
elements to allow the pointer to navigate without triggering. Absolutely 
wonderful for a CSS "maze" but totally useless to the normal user! <g>

The jury's still out on whether to use a peripheral array of thumbnails using a 
fly-out on :hover, or whether to use a block of thumbnails (which would allow 
an infinite number next to each other) with the fly-out triggered by mouse 
clicks. I certainly won't be resorting to JavaScript and I'm sure CSS will 
achieve a satisfactory method.

Regards, 
 
Alan.
 
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  ----- Original Message ----- 
  From: tedd 
  To: Alan K Baker 
  Sent: Thursday, April 24, 2008 5:05 PM
  Subject: Re: [css-d] Hover delay

  Alan:

  That's a bit going against typical pointer functionality. The typical 
  way is of course to move the pointer across things and then click on 
  what you want to see -- that's simple enough and expected.

  To put a delay into that functionality so that user doesn't have to 
  click, then you'll have to use javascript. But what if a user does 
  click during that time? Do you want the image to enlarge? I think 
  you'll find this is a bigger problem than what you might imagine.

  My advice, keep it simple and what the user expects. Besides, without 
  javascript that's what it's going to do anyway, right?

  Cheers,

  tedd
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