-Caveat Lector-   <A HREF="http://www.ctrl.org/">
</A> -Cui Bono?-

At 06:06 PM 1-27-2000 -0800, Wes wrote:
> Well, it looks like the DoD is crossing over into the forbidden
> zone, merging with a civilian agency and the entertainment
> industry.  Isn't this a blatant violation of a U.S. law?


 Well, considering we're still in a National Emergency, ever since
 the 1930s, the DoD is obviously calling the shots....

 The Chinese military, which intends to assimilate U.S., has no
 such distinctions concerning a 'private sector'.  This reality
 will eventually drive this 'feared' merger, should North American
 /Western democracy hope to survive Total assault.

 Reference:  Unrestricted Warfare, by Qiao Liang and Wang Xiangsui,
 Beijing: PLA Literature and Arts Publishing House, February 1999

   URL:  http://www.terrorism.com/documents/unrestricted.pdf

 This is a large .PDF book by CIA translators -- very important!!
 Download it before they nuke it....

 Bill


 ----- original message -----
 From: Wes Thomas <[EMAIL PROTECTED]>
 To:   [EMAIL PROTECTED], [EMAIL PROTECTED]
 Date: Thu, 27 Jan 2000
 Subj: [EWAR]  Space warz, anyone?

 Well, it looks like the DoD is crossing over into the forbidden
 zone, merging with a civilian agency and the entertainment
 industry. Isn't this a blatant violation of a U.S. law? Alfred?
 Bruce? Carol? Is this a covert step toward a Star Wars joint
 venture? (See www.globenet.free-online.co.uk/index.htm)

 And consider this curious quote at the end:

 "I would warp people from different parts of the world into
 that room, like a Star Trek holodeck environment that could
 transport you anywhere. And then, talking in natural language,
 you could literally do things in months that would otherwise
 take you years."

 .... like blow up the world? What happens when a ritalin-Quake-
 crazed psycho hacker gets his hands on a cool tool like this?


 http://www.wired.com/news/print/0,1294,33748,00.html
 Wired News

 Army, NASA Merger Urged

 by Michael Stroud
 3:00 a.m. 27.Jan.2000 PST

 There's nothing like hard times to bring folks together.
 Take, for example, NASA and the US Army.

 NASA's botched missions to Mars have put it on Washington's
 short list for budget cuts. And the Cold War has made Army
 spending another prime target.

 That's why the two are pooling their resources to improve
 something they both do undeniably well: computer simulation.

 Who, after all, but the Army can virtually fire a Howitzer?
 And who but NASA can simulate a space station docking?

 On Wednesday, the two government agencies announced plans to
 jointly develop simulation technologies. They hope teamwork
 will make the Army a lighter force and help NASA build the
 International Space Station and launch future space missions.

 "Some of our failures with the station and the [space] program
 helped sell the [collaboration]," said Samuel Venneri, NASA's
 chief technologist, in an interview. "People realized that we
 are at a limit of our capabilities."

 Neither the Army nor NASA disclosed financial details about
 the relationship.  The agreement follows on the heels of a
 1999 announcement that the Army would fund an "Institute for
 Creative Technologies," affiliated with the University of
 Southern California, to explore common uses for simulation
 technologies developed by both the entertainment industry
 and the Army.

 Announcement of the NASA partnership coincided with a
 conference on the Army's Simulation and Modeling for
 Acquisition, Requirements, and Training (SMART) program.

 The collaboration provides a way for the Army to train its
 troops to be combat-ready more cost-effectively and with less
 risk, said Paul Hoeper, assistant secretary of the Army for
 acquisitional logistics and technology. "Training is dangerous.
 We need to make it more effective at all levels." Hoeper wants
 Howitzer-firing simulators that look, sound, feel, and even
 smell like the real thing.

 While simulations are getting better, they're not good enough.
 "If you have a very good imagination and withhold skepticism,
 you can imagine that you're in the vehicle," Hoeper said. "We
 need to work harder on the sense of balance, the passage of
 time, some of the emotional issues soldiers feel when they're
 really in combat. Years from now, you shouldn't be able to
 tell the difference."

 If that conjures up bizarre images of virtual wars fought by
 virtual warriors, NASA's Venneri has an even more developed
 view of the kind of simulation he hopes the partnership will
 achieve.

 "In 20 years, I'd like to have people walk into a virtual room
 that would engage all your senses, hearing, touch, and smell,"
 Venneri said.

 "I would warp people from different parts of the world into
 that room, like a Star Trek holodeck environment that could
 transport you anywhere. And then, talking in natural language,
 you could literally do things in months that would otherwise
 take you years."







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