"Matthew D. Fuller" <[email protected]> writes:

> (presumably not commented out when you're expecting them to work)
>
> I don't see anything obviously wrong about them.  You don't include
> the Function definition for winup; a little googling shows it up in a
> number of example configs (where it includes nothing but a single call
> to another warpring-related func, so I guess it's just a pure alias?).
> It is a little odd having two bindings for meta-Tab with overlapping
> contexts; I'd presume that would cause one or the other to hit though,
> not everything to silently pass.
>
> You might check with xev or something to see if the keysyms and
> modifiers you're getting from your keyboard are actually what you
> expect.  Maybe somebody else who uses warping stuff can see something
> right off...
>
>

I have fixed this by adding:

WindowRing
WarpRingOnScreen

And using these lines:

"Tab" = m : root|window|frame|title : f.warpring "next"
"Tab" = s : root|window|frame|title : f.warpring "prev"

I don't know where winup came from, I must have copied it from the web
without realising it referred to some custom function.

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