"Matthew D. Fuller" <[email protected]> writes: > (presumably not commented out when you're expecting them to work) > > I don't see anything obviously wrong about them. You don't include > the Function definition for winup; a little googling shows it up in a > number of example configs (where it includes nothing but a single call > to another warpring-related func, so I guess it's just a pure alias?). > It is a little odd having two bindings for meta-Tab with overlapping > contexts; I'd presume that would cause one or the other to hit though, > not everything to silently pass. > > You might check with xev or something to see if the keysyms and > modifiers you're getting from your keyboard are actually what you > expect. Maybe somebody else who uses warping stuff can see something > right off... > >
I have fixed this by adding: WindowRing WarpRingOnScreen And using these lines: "Tab" = m : root|window|frame|title : f.warpring "next" "Tab" = s : root|window|frame|title : f.warpring "prev" I don't know where winup came from, I must have copied it from the web without realising it referred to some custom function.
