Le Thu, 26 Mar 2009 12:14:06 +0100, Pierre Joye <[email protected]> a écrit:

> hi,
>
> I would go with CMake and autoconf. Both cover all possible platforms.
>
> Cheers,
>
> On Thu, Mar 26, 2009 at 12:03 PM, Daniel Stenberg <[email protected]> wrote:
>> On Wed, 25 Mar 2009, Piotr Dobrogost wrote:
>>
>>> Having this CMake build scripts doesn't prevent having the hand written
>>> nmake makefiles as well. This would allow to build curl without using CMake
>>> for those who doesn't want to use it. In the future we could add boost.build
>>> scripts so that people used to this build system could build this way.
>>
>> I think we shouldn't have to add support for every imaginable build system
>> just because they exist. They all require maintenance (and we already have
>> problem to maintain the non-configure builds) and we risk "drowning" in
>> options.
>>
>> Or would boost.build add anything in particular that cmake won't? (I've not
>> used either one.)
>>
>> --
>>
>>  / daniel.haxx.se
>>


Hi all,

1. Agreed for autoconf + CMake (not more because of maintenance). As a side 
note: No matter which build system we support until the build is easy on all 
platforms.
2. Agreed to merge the current CMake scripts and do the CVS stuff. I did not 
have the time to merge yet (I'm ill...), but I'll do it ASAP.

See you!

-- 
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


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