The two messages below were taken from our Cyberboard group. Manual P Ron
replied to a question by Andrew Kurtz who has asked the similar question.
Manuel, where is this ³referee² game file located? This might solve my
problem.

Here is what I am attempting:

I am in the midst of a Game of Paths of Glory . I have created a Playing
Piece Tray called ³New Counters² in Tray A of the gsn file  of the game in
progress. Of course it is empty.

I am able to open a Gamebox file for Paths of Glory in which are listed all
the playing pieces and markers for each side. I can select the playing
pieces I want with their front and back properties. I can clone them because
in some cases more than one counter of a particular type are called for. I
can even create brand new counters.

But try as I might, I cannot see how to transfer these counters into the
newly created ³New Counters Tray² of the gsn file of the game in progress.

I would be most appreciative for any advice.

John Loth
Btw. My LD calling plan allows me to phone long distance throughout the US
any time for any duration. Let me know by direct email [EMAIL PROTECTED] if that
is a possibility to help me solve the problem. I think it would be easier
than posting messages unless you has a concise set of instructions.



From: "Manuel P. Ron" <[EMAIL PROTECTED]>
Reply-To: <[email protected]>
Date: Sat, 22 Apr 2006 03:08:49 +0200
To: <[email protected]>
Subject: Re: [CBML] Change Force Pool after game starts

As POG games are played using player owned games files you need the referee
game file. Open it with CBPlay and choose File > Save Game as Scenario. You
can edit this scenario to add the units you need and create a new game file
to continue play.

Regards, Manuel
----- Original Message -----
From: "andrewdkurtz" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, April 22, 2006 1:16 AM
Subject: [CBML] Change Force Pool after game starts


>I am playing PoG game using the "Another Cyberboard Gameset" created
> by Thierry Aradan. I started the game using the "Tournament Scenario".
> After a few moves, I realized some of the new optional counters
> (specifically RU Cavalary) are not in the force pools. I loaded the
> Scenario and see that they are created but not added to the tray force
> pool.
>
> Is there any way to modify this once a game has started?



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