I'm going to harp a little bit on the crappy gamebox for Twilight Struggle GMT has on thier website.
Being over 3 Megs (zipped) it took about 20 minutes to download on my dialup connection. Then I found the typical scanned map so big you can't use full scale (and, in this instance, can't read the fine print in half scale). Then there are the influence markers. I guess whoever made the board thought since they are called "markers" they belong in the marker group. So, instead of just being able to flip a piece over to go from 1 to 2, you first have to delete the marker (and say "yes" to a prompt) and then pick out a "2". It would have only taken about 5 minutes (at the MOST!) to put "2"'s on the backs of "1"'s (and 4's on 3's, etc) and clone enough pieces for the game. Just another example of how scanned gameboxes tend to be all form and no substance.
