Dale - 

Whew! Ok - must have been a corrupt move file as you suggested. I 
followed your steps, and voila!, worked exactly as you intended.

Thanks very much - and truly, thanks for the program and the support. 
It is breathing new life into the large collection of boardgames on 
the shelf.

Byron




--- In [email protected], Dale Larson <[EMAIL PROTECTED]> 
wrote:
>
> > I loaded a scenario file, made some slight modifications (added 
the 
> > destroyed bridge markers and deleted the optional leaders), and 
saved 
> > it as a game (.GAM) file. All was well.
> 
> I'm assuming what you're really did here is you created a new game 
and 
> selected your modified scenario file (xxxx.gsn) as its basis? Just 
doing 
> a "File/Save As" won't get that done. I'm just trying to be precise.
> 
> > I sent that .gam file to my prospective opponent.
>  > :
> > named German turn 1.GMV), and then saved the game. I sent 
the .GMV 
> > file to my opponent.
> > Since he is also learning CB and PBEM, I had the idea of playing 
out 
> > some of the game solitaire (one of the great boons of CB). So I 
made 
> > a new folder within the CB folder named "Bitter Woods Solo", and 
> > copied ALL the files from the original BW folder into this one, 
> > figuring this way I could play a second game without affecting 
the 
> > first one.
> 
> Sounds good so far...
> 
> > So, last night, I wanted to do the Allied player turn. My 
> > understanding is that while I could open the saved game file, I 
> > wanted to make sure I understood the relationship between 
the .gam 
> > and .gmv files, so I opened the ORIGINAL  .gam I had sent to my 
> > opponent. Sure enough, there was the game in it's initial start 
> > condition. I then clicked "Load Recorded Move File", and the 
dialog 
> > box opened and showed the "German Turn 1.GMV" file I had saved. I 
> > selected it, and tried to open. I got this error "Not a Move 
File".
> 
> This should not have happened no matter what move file you loaded 
from. 
> The worst case is that the program could've said the GMV file isn't 
> valid for that particular GAM file but it should still recognize 
the 
> file as a move file.
> 
> > So I then loaded the saved game file from when I completed german 
> > turn 1, and yes, as expected, the game came up in it's initial 
state, 
> > but all the VCR controls worked, and I stepped through the german 
> > player turn exactly as it is supposed to work.
> > So what did I do wrong with the .GMV file? I expect my opponent 
will 
> > have the same error I had.
> 
> Other then to clarify above how the game was created you have done 
> nothing wrong that I can see. When you create a game file using a 
> scenario file, CB will stamp that particular game with a 
fingerprint 
> that will prevent loading of move files from other games.
> 
> I'm thinking your move file is corrupted.
> 
> Select a move entry in the game's history and save it as a move 
file. 
> Then try to reload it. It should load (it will complain about a 
mismatch 
> of game state but that's to be expected.)
> 
> Dale
>


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