Hi Roman,

why do you react so harsh? I think this is not the right way. My work on the windows version is a try to get enough people to do the windows work. I know that i am not the only one who wants to work on this.

No wonder that other people run away from this project after a short time if they get such a hostile reaction. Better read my mail complete and think again. If you had read my mail, you would know that your reference to your mail from december 2015 is at least partly wrong.

I dont try to do some packaging of an darktable windows version. I have put all my work to a public github-repo (see my mail). So the core-team can view my changes and can merge them to the main repo. I have some things that i've found in the source written in my mail. So i try my best to contribute.

How can i met your requirements for contributing to darktable if i not use linux or mac-os? The only way for me to be actively involved in darktable is to do it on windows. That is what i try.

Greetings

Jan

Am 03.10.2016 um 21:48 schrieb Roman Lebedev:
(spoiler: i have read only the mail subject.)

Is this Battlestar Galactica or something? :)
"All this has happened before, and all of it will happen again."

https://www.mail-archive.com/darktable-dev%40lists.darktable.org/msg00344.html

Please do actually read what is written there, and do understand it.
There is absolutely nothing to add to that mail.
And nothing has changed since it was written, all and every point still applies.

Roman.

On Mon, Oct 3, 2016 at 9:56 PM, Jan Ingwer Baer <jib...@web.de> wrote:
Hi,

i have done some work to build darktable for windows. Now i can build it
(without maps and lua) on windows and first test show no problems. I have
done this in first for my private use. But i share this, so other can test
and use it. At this time it is only for developres, and not ready for
end-users.

I hope that i can find enough other interested developers who can help to
test and stabilize it.

You find my changes i the branch 'darktable-2.0.x-win' in my github fork
'https://github.com/jibaer/darktable.git'.

While building the windows version i have found some issues in the
darktable-source:

- In common/film.c function film_recursive_get_files() there is a mistake in
the call to function g_build_filename(). It is called with the same
parameters as g_build_pathname(), but according to the glib manual it does
not need the first parameter (G_DIR_SEPARATOR_S). Under windows this will
produce an invalid filename with a leading slash (like /c:/user/...). Under
*ix this no problem because it will simple double the leading slash of an
absolute path what the os ignores.

- In common/darktable.c function strip_semicolons_from_keymap() there is
only a test for the result of fgetc() !=eof. But on mingw this doesnt work,
and it must test for feof() ==0. Without the test for feof() the result is
an infinite loop...

- With gcc 6.x the search-path for include-files is very important and the
includes <cmath> and <cstdlib> will not work if the default search order for
the system-include-directorys is changed. Because the cmake-files insert
some include-paths with the system-attributes they change the
default-search-order and the build will fail with the error : file
<stdlib.h> not found. On my mingw-build i have found a solution in an edit
to src/CMakeLists.txt that avoids to do use the system-attribute while
adding the include-path for PThreads.

I hope you will accept my contribution and dont take it hostile. And with
the help from more developers some day there will be an official version of
darktable for windows. To use another raw-photo application is not an
alternative because DT has at least two outstanding features:
- The profile-based noise-reduction is really great
- The mask feature is also really great

Greetings from Berlin

Jan Ingwer Baer
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