nice thanks! will give it a read!

-jo

On Mon, May 15, 2017 at 6:55 AM, Ingo Liebhardt <ingo.liebha...@ziggo.nl> wrote:
> Hi Jo,
>
> I made a high level description of the algorithm.
> You can download it at
> https://www.dropbox.com/s/wshrkfhylnikpei/FDC%20high%20level%20desc.pdf?dl=0
>
> Together with the code, it shows quite well how the algorithm works.
>
> I already made some comments on a few performance considerations myself.
> I’ll work on these in the coming weeks…
> In the end, I’m quite optimistic now that this can be made to run reasonably
> quickly.
>
> Cheers,
> Ingo
>
>
>
> Am 08.05.2017 um 22:58 schrieb johannes hanika <hana...@gmail.com>:
>
> heya,
>
> doesn't sound too bad for something that hasn't been optimised at all
> yet. did you describe what you do on a high level somewhere on your
> blog? or is the best documentation reading the code? maybe it would be
> good to do one pass over the high level algorithm to find out whether
> there may be a better/faster way to achieve the same result before
> diving into low level code optimisation.
>
> cheers,
> jo
>
>
> On Tue, May 9, 2017 at 8:12 AM, Ingo Liebhardt <ingo.liebha...@ziggo.nl>
> wrote:
>
> Hi Jo,
>
> OK, here we go, some measurements.
> And I must admit that they are not too encouraging.
> see below...
>
> Am 07.05.2017 um 21:57 schrieb Ingo Liebhardt <ingo.liebha...@ziggo.nl>:
>
> The 30 sec are export time on a full res image.
> For darkroom mode, it's slow but usable. It's not that abysmal. :-D
> I'll give you the remaining measurements tomorrow.
> I do think that there's hope... actually, up to now I was really focusing on
> the algorithm itself and on demosaicking quality. Code is still dirty and I
> think there's potential.
> I'd use FFT for convolutions. As said, some more info to come tomorrow.
> Cheers,
> Ingo
>
>
> Am 07.05.2017 um 20:48 schrieb johannes hanika <hana...@gmail.com>:
>
> hi,
>
> On Mon, May 8, 2017 at 6:33 AM, Ingo Liebhardt <ingo.liebha...@ziggo.nl>
> wrote:
> Hi & thx :-)
>
> Well my machine I use for this is super-weak: intel core m3, 4.5W TDP. Very
> energy efficient :-( Takes around 30 sec with this machine.
> It uses openmp.
>
>
> okay :) that's export time on a full res image or for darkroom mode?
> how does it change if you switch on the equalizer module, to give me a
> sense how slow your machine is?
>
> Equalizer module alone on this machine takes 14 secs, increasing the overall
> export time to 51 secs, full res image.
>
>
> It has basically 3 building blocks:
> 1. Markesteijn 1 pass for obtaining luma and directionality.
> 2. Some 11x11 correlation filtering, where the filter has complex numbers as
> filter values.
> 3. Median filtering of chroma.
>
> Now, 1 is already pretty optimized.
> 3 is already quite OK.
> I see quite some potential for 2. Some initial experiments I did show that
> using FFTW3 for the filtering could very well be worth it.
>
>
> okay. how much percent is step 2? i mean, how fast would it go if you
> set the time to 0 (just skip the code for a test..)?
>
> Building block 2 still has two parts: first the correlation filters (could
> be switched to convolution) and then some trigonometric functions (basically
> e^(PI*x), which I guess boils down to trigonometric functions).
> Taking out the correlation filters reduces the time from 36 secs to 27 secs.
> Nearly 10 secs off, which is not too bad, but not enough unfortunately.
> If I take out building block 2 entirely, time reduces to 17 secs, so another
> 10 secs off.
>
>
> Are you using FFTW in any part of darktable?
>
>
> nope, we don't use it. so far every time someone wanted to use fourier
> space it turned out to be better to do it another way. what exactly
> are you using it for? convolutions? filtering in fourier space? could
> you use a wavelet domain for this, too? from past experience however,
> if you really need fourier, fftw usually rocks.
>
> I would use the FFT to replace the correlation (or convolution for that
> matter) filters.
> I’m not sure whether wavelets can be used in this context.
>
>
> As to OpenCL, yes there I see real potential, because the median filtering
> works quite well in OpenCL.
>
>
> so there may be hope :)
>
> I’m refusing to give up hope too quickly, but at the moment the thing looks
> a bit overwhelming…
>
>
> cheers,
> jo
>
>
> Cheers,
> Ingo
>
>
>
>
> Cheers,
> Ingo
>
>
> Am 07.05.2017 um 20:03 schrieb johannes hanika <hana...@gmail.com>:
>
> heya,
>
> nice results! especially the high iso one shows quite a bit more
> pleasant noise behaviour in the gray center patch.
>
> how bad is the performance? do you think it could be improved? does it
> use SIMD/openmp yet and how promising would an opencl code path be?
>
> cheers,
> jo
>
> On Mon, May 8, 2017 at 4:53 AM, Ingo Liebhardt <ingo.liebha...@ziggo.nl>
> wrote:
> Hi all,
>
> Coming back to this old topic, I have the next iteration of my alternative
> approach to X-Trans demosaicking ready.
>
> For those of you who’d like to try, the GitHub fork is at
> https://github.com/ILiebhardt/darktable
>
> There’s a menu item in the demosaicking module saying ‚Frequency Domain
> Chroma‘.
>
> If you take the original image of bug #10333, you’ll see that the moire
> isn’t completely removed, but improved so much that a little bit of
> bilateral filter is enough to remove it completely.
>
> I also did a straightforward treatment of the test images of the X-T1 images
> downloaded from dpreview in raw: just base curve + demosaic + export to jpeg
> 95%. No further noise processing.
> ISO 200 with my approach:
> https://www.dropbox.com/s/x74i19mitd33grq/DSCF6827_FDC_ISO200.jpg?dl=0
> ISO 200 with Markesteijn 3 pass:
> https://www.dropbox.com/s/0n2f3pw37r8itgq/DSCF6827_MS3pass_ISO200.jpg?dl=0
> ISO 3200 with my approach:
> https://www.dropbox.com/s/qpw4rcj0lrzgnb4/DSCF6839_FDC_ISO3200.jpg?dl=0
> ISO 3200 with Markesteijn 3 pass:
> https://www.dropbox.com/s/gynk21ttl73cpyr/DSCF6839_MS3pass_ISO3200.jpg?dl=0
>
> Many thanks to J. Liles for quite some testing and feedback, and also to
> François Guerraz for the hint to use quick select for calculating medians.
>
> For the geeks, some of my design choices explained in my last blog post:
> http://xtransdemosaicking.blogspot.nl
>
> Quality wise, I am now so far as to consider contributing this to darktable
> if it should be wanted, but speed wise, I am not yet happy at all (but I
> heave some ideas that I still want to try in this respect..).
>
> Thanks for informing me what you think.
>
> Cheers,
> Ingo
>
>
>
> Am 04.03.2017 um 03:34 schrieb J. Liles <malnour...@gmail.com>:
>
>
> On Fri, Feb 24, 2017 at 10:52 AM, Ingo Liebhardt <ingo.liebha...@ziggo.nl>
> wrote:
>
>
> Hi all,
>
> For those who want to give it a try, I made some further improvements to
> the below-mentioned fork with the experimental approach to X-Trans
> demosaicking.
> In particular to the issue of colour bleeding found by J Liles, this
> should be much less now.
> There was also still some hue shift, which I think should be gone now.
> I finally managed to obtain the filters training them from multiple
> reference images of the McMaster (previously IMAX) reference image set.
>
> As a general remark, this approach doesn’t magically solve all the issues,
> some further processing, e.g. bilateral filtering, might still be needed for
> difficult image contents. However, especially for images with high frequency
> in luma and for high ISO images, the starting point should be a quite bit
> better than the other approaches. You’ll see that e.g. oftentimes less
> bilateral filtering is needed to make the same image usable.
>
> For those of you who want to get an impression how subtle changes in the
> filters change the image, I included 4 alternative filter sets that can be
> used in lieu of the present  filtercoeff.h (filtercoeff_11_4.h, broadest,
> filtercoeff_var_3.h, narrowest, and filtercoeff_11_3.h, filtercoeff_var_4.h
> in between).
>
> Thankful for further feedback.
>
> Cheers,
> Ingo
>
>
> Ingo,
>
> I just had a chance to take a look at your latest version. I no longer see
> the color bleeding. Low ISO images appear virtually unchanged from
> Markesteijn. High ISO images look considerably better. I think you're right
> about it being a better starting point. Moire in the redmine example doesn't
> appear much affected, though.
>
>
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