That's interesting, Matt. So, let's say I want to edit an
out-of-camera JPG file in darktable (which can be useful for Fuji
shooters!); is it advisable first to convert the JPG to, say, a 32bit
TIF before editing it?

mac

On Fri, 31 Jan 2020 at 19:09, Matt Maguire <matthew.magu...@gmail.com> wrote:
>
> The thing is, you have a limited number of bits per pixel, and human 
> perception of changes in brightness fall off logarithmically as things get 
> brighter. So, to make sure you get the most “bang for your bits”, you want 
> smaller quantisation steps for low intensity and bigger quantisation steps at 
> higher intensities. L*a*b achieves this by using a (non-linear) gamma 
> encoding.
>
> In the case of linear RBG, if you use floating point numbers, they consist of 
> a mantissa and an exponent (like in scientific notation), so as things get 
> brighter, the quantisation steps naturally get larger due to the fixed 
> precision of the mantissa. So, using floating point numbers for linear RBG 
> representations is actually pretty important.
>
> On Sat, 1 Feb 2020 at 2:03 am, David Vincent-Jones <david...@gmail.com> wrote:
>>
>> darktable's use of floating point calculation, as I understand it, was
>> important for maintaining accuracy through L*a*b processing. Is this
>> still valid as the emphasis in processing shifts to RGB? The reason that
>> I ask this is to question whether RGB modules still are greatly helped
>> by the use of OpenCL.
>>
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