Hallöchen! johannes hanika writes:
> the keystone correction formula uses a perspective correction > approach (i.e. image plane x and y shortening is proportional to > 1/z in 3d and different for every pixel, much like > http://en.wikipedia.org/wiki/Texture_mapping#Perspective_correctness). How does DT determine z? Tschö, Torsten. -- Torsten Bronger Jabber ID: [email protected] or http://bronger-jmp.appspot.com ------------------------------------------------------------------------------ Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET Get 100% visibility into your production application - at no cost. Code-level diagnostics for performance bottlenecks with <2% overhead Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap1 _______________________________________________ Darktable-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/darktable-users
