Hallöchen!

johannes hanika writes:

> the keystone correction formula uses a perspective correction
> approach (i.e. image plane x and y shortening is proportional to
> 1/z in 3d and different for every pixel, much like
> http://en.wikipedia.org/wiki/Texture_mapping#Perspective_correctness).

How does DT determine z?

Tschö,
Torsten.

-- 
Torsten Bronger    Jabber ID: [email protected]
                                  or http://bronger-jmp.appspot.com


------------------------------------------------------------------------------
Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET
Get 100% visibility into your production application - at no cost.
Code-level diagnostics for performance bottlenecks with <2% overhead
Download for free and get started troubleshooting in minutes.
http://p.sf.net/sfu/appdyn_d2d_ap1
_______________________________________________
Darktable-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/darktable-users

Reply via email to