tag 679033 + confirmed thanks On Mon, Jun 25, 2012 at 2:13 PM, Ansgar Burchardt <ans...@debian.org> wrote: > Package: 0ad > Version: 0~r11863-2 > Severity: normal > > 0ad doesn't start when /usr/games is not in PATH: > > $ /usr/games/0ad > Error: pyrogenesis cannot be found in > /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin <snip>
As far as I'm aware, /usr/games is in PATH by default (aside from root), so end users who don't tinker with their PATH should be able to start 0ad without a problem. However, I admit that the cause of this bug is one of my Debian-specific patches. Upstream simply hardcodes the path to 0ad's pyrogenesis engine (see source at [1]), which I believe is an inflexible and inappropriate solution (and I had to patch the file anyways since the Debian 0ad package installs pyrogenesis into /usr/games, as per Debian Policy). There's an ongoing discussion about this issue in upstream's bug tracker [2]. If there's anything that's relevant that neither I nor upstream has considered yet, please feel free to point it out. :) Regards, Vincent [1] http://trac.wildfiregames.com/browser/ps/trunk/build/resources/0ad.sh [2] http://trac.wildfiregames.com/ticket/1424 -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org