Hi,

For reference, I think that bug-715461-soundfont_paths.patch created
the recent problem in #718129.

Instead of adding another patch (the one fixing #718129, included in
revision -7 of the package), perhaps the pach to include soundfonts
can be modified to avoid having the second one.

I think that, as Dominique mentioned, the problem is that the
SDL_free() frees memory which has not been malloc()ed (SDL_malloc()
perhaps?).

For example, one fix that comes to mind is to change the line in the
first patch:

char* soundfont_paths =
"/usr/share/sounds/sf2/TimGM6mb.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2";

to this:

char* soundfont_paths =
SDL_strdup("/usr/share/sounds/sf2/TimGM6mb.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2");

What do you think?  Feels less intrusive than having a second patch.


Cheers.
--
Manuel


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