So far I only tested the building and compress/decompress functionality
in a QEMU VM with arm64. But now that it is upstream I might as well
just update the package to a newer git version. A lot of patches in the
current package were included in the upstream version by now and
homepage etc has changed too.

On 21.07.2015 02:34, Martin Michlmayr wrote:
> tags 790317 + fixed-upstream
> thanks
> 
> The patch got applied today:
> https://github.com/castano/nvidia-texture-tools/commit/58617584d4d2541ff9fcfe23a9a492af86b11efb
> 


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