I upgraded my local version of the texture tools. The git Version has some 
serious bugs right now. The included test suite fails with lots of segfaults if 
it runs at all.
Also the current version according to the version file is 2.1.0 but there is no 
such tag in the repo. This will probably require some additional patches to get 
it working on even the supported platforms. 

I'll get back to you 

On 23 July 2015 16:56:12 CEST, Lennart Weller <lenn...@lennartweller.de> wrote:
>So far I only tested the building and compress/decompress functionality
>in a QEMU VM with arm64. But now that it is upstream I might as well
>just update the package to a newer git version. A lot of patches in the
>current package were included in the upstream version by now and
>homepage etc has changed too.
>
>On 21.07.2015 02:34, Martin Michlmayr wrote:
>> tags 790317 + fixed-upstream
>> thanks
>> 
>> The patch got applied today:
>>
>https://github.com/castano/nvidia-texture-tools/commit/58617584d4d2541ff9fcfe23a9a492af86b11efb
>> 


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