Am Samstag, den 28.11.2015, 11:14 +1100 schrieb Hamish Moffatt:
> loopstart = loopend = 0 fixes it.
> 
> Yes, I do see the problem in MuseScore (2.0.2 release). Interesting.

Hah, I think this is good news. Since MuseScore is the reference
implementation for sf3 sound fonts support I consider it a success that
FluidSynth with my patch sounds the same. Even if this means that there
are the same artifacts.

Honestly, I think now the sound font or the software that created it is
to blame for setting wrong loopstart and loopend values. Resetting them
both to 0 is really just a hack that should be avoided.

Thank you very much for testing my patch!

Cheers,

Fabian

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