Package: pacman
Version: 10-17.2+b1
Followup-For: Bug #584404

Dear Maintainer,

The gameplay is very choppy (core i3 2120) - it almost appears the game runs
with single digit FPS. The fluidity dramatically changes as soon as you eat a
pill and the ghosts become white. When the ghosts revert to normal, the
gameplay is choppy again.

Best Regards,
Andrej Mernik



-- System Information:
Debian Release: 9.0
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.9.0-2-amd64 (SMP w/4 CPU cores)
Locale: LANG=sl_SI.UTF-8, LC_CTYPE=sl_SI.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)

Versions of packages pacman depends on:
ii  libc6        2.24-9
ii  libgcc1      1:6.3.0-6
ii  libncurses5  6.0+20161126-1
ii  libstdc++6   6.3.0-6
ii  libtinfo5    6.0+20161126-1
ii  libx11-6     2:1.6.4-3
ii  libxext6     2:1.3.3-1

pacman recommends no packages.

pacman suggests no packages.

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