Package: pacman Version: 10-17.2+b1 Followup-For: Bug #584404 Dear Maintainer,
The gameplay is very choppy (core i3 2120) - it almost appears the game runs with single digit FPS. The fluidity dramatically changes as soon as you eat a pill and the ghosts become white. When the ghosts revert to normal, the gameplay is choppy again. Best Regards, Andrej Mernik -- System Information: Debian Release: 9.0 APT prefers testing APT policy: (500, 'testing') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.9.0-2-amd64 (SMP w/4 CPU cores) Locale: LANG=sl_SI.UTF-8, LC_CTYPE=sl_SI.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) Versions of packages pacman depends on: ii libc6 2.24-9 ii libgcc1 1:6.3.0-6 ii libncurses5 6.0+20161126-1 ii libstdc++6 6.3.0-6 ii libtinfo5 6.0+20161126-1 ii libx11-6 2:1.6.4-3 ii libxext6 2:1.3.3-1 pacman recommends no packages. pacman suggests no packages.