Hi Simon, hi Johannes,

On Tue, 25 Jul 2017 23:06:38 +0100, Simon McVittie <s...@debian.org> wrote:
> On Tue, 25 Jul 2017 at 22:46:46 +0100, Simon McVittie wrote:
> > Someone would have to teach game_data_packager.build about cabextract
> > (we haven't needed that yet)  
> 
> Actually, no, we already have cabextract support, I just wasn't paying
> attention.
> 
> We don't currently support skipping the first 130731 bytes, but perhaps
> you don't actually need to do that anyway?

It’s not needed:

$ cabextract -F Disk1/data1.cab h3demo.exe
Extracting cabinet: h3demo.exe
  extracting Disk1/data1.cab

All done, no errors.


Unfortunately the next step fails:

$ unshield x Disk1/data1.cab
Failed to open Disk1/data1.cab as an InstallShield Cabinet File


(with the version of unshield currently in stable.)

Regards,

Stephen

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