Hi Simon, hi Johannes, On Tue, 25 Jul 2017 23:06:38 +0100, Simon McVittie <s...@debian.org> wrote: > On Tue, 25 Jul 2017 at 22:46:46 +0100, Simon McVittie wrote: > > Someone would have to teach game_data_packager.build about cabextract > > (we haven't needed that yet) > > Actually, no, we already have cabextract support, I just wasn't paying > attention. > > We don't currently support skipping the first 130731 bytes, but perhaps > you don't actually need to do that anyway?
It’s not needed: $ cabextract -F Disk1/data1.cab h3demo.exe Extracting cabinet: h3demo.exe extracting Disk1/data1.cab All done, no errors. Unfortunately the next step fails: $ unshield x Disk1/data1.cab Failed to open Disk1/data1.cab as an InstallShield Cabinet File (with the version of unshield currently in stable.) Regards, Stephen
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