>  the only way would be to make sure libGL.so.1 cannot be loaded.
>  You could perhaps rename it so wine can't find it (and rename it
>  back when you need to run transcode, perhaps).

Moving the /usr/lib/libGL.so* files out of the way doesn't work
either. Perhaps it's loading the 32bit version from ia32-libs. libwine
itself depends on that package. (Will try moving that away later, but
I don't have access ATM.)

Either way, are you sure you don't want to reopen that bug? As it is
wine effectively depends on working OpenGL on the display, which is a
bit much to ask IMHO. Not everyone is using it for games (on all
machines ^^)

Cheers,

C.



-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Reply via email to