On Wed, 2009-09-09 at 10:11 -0700, Steve Langasek wrote:
> On Wed, Sep 09, 2009 at 07:29:28AM +0200, rclo...@telfort.nl wrote:
> > I've chosen to fix the issue by taking the easier route. It is easier to
> > change the client to iterate through all available protocols (which was 
> > slightly
> > complicated by the non-blocking sockets) than to make the server listen on
> > all protocols at the same time. The server is currently listening only on
> > the first protocol returned by getaddrinfo, even though a loop exists in
> > the code.
> 
> Well, that's not a proper fix for the bug then.  The server should be
> listening on both IPv6 and IPv4.

I think the bug that was reported: 'Unable to play games using
localhost' is adequately fixed by adapting the clients.
I agree that it should be nice if the server would listen on all
available protocols. IMO that would be another bug report with severity
'wishlist', while this bug with severity 'grave' can be closed.

With kind regards,
Roland Clobus




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