Source: castle-game-engine Version: 6.2+dfsg1-1 Severity: serious https://tests.reproducible-builds.org/debian/rb-pkg/unstable/amd64/castle-game-engine.html
... --- Building dh_testdir # Build the real engine /usr/bin/make all make[1]: Entering directory '/build/1st/castle-game-engine-6.2+dfsg1' /usr/bin/make --no-print-directory build-using-fpmake fpc fpmake.pp Free Pascal Compiler version 3.0.4+dfsg-13 [2018/01/12] for x86_64 Copyright (c) 1993-2017 by Florian Klaempfl and others Target OS: Linux for x86-64 Compiling fpmake.pp Linking fpmake /usr/bin/ld.bfd: warning: link.res contains output sections; did you forget -T? 351 lines compiled, 0.4 sec Running fpmake. If this fails saying that "rtl" is not found, remember to set FPCDIR environment variable, see http://wiki.freepascal.org/FPMake . if [ '(' -n "/usr/lib/fpc/3.0.4" ')' -a \ '(' 3.0.4 '!=' '2.6.4' ')' -a \ '(' 3.0.4 '!=' '2.6.2' ')' ]; then \ ./fpmake --globalunitdir="/usr/lib/fpc/3.0.4" -v -o -Ur; \ else \ ./fpmake -v -o -Ur; \ fi The installer encountered the following error: Could not find unit directory for dependency package "rtl" Makefile:60: recipe for target 'build-using-fpmake' failed make[2]: *** [build-using-fpmake] Error 1