Ben Collins <[EMAIL PROTECTED]> writes: > That's not true. If it is possible to create game levels for it that are > free, than it is considered free. It's not like you can't get anything > but id's game data.
I think it depends on whether there are any actual game levels around which are free. The distinction between contrib and main is not whether it is *possible* to create something free which the contrib software would be useful for; it's really whether there *is* such a thing. If the only practical use of the engine is to run non-free levels from id, then it belongs in contrib. If someone has levels (that at are all fun--that is, which are real games) which the engine works with, then it belongs (along with those levels) in main.